- + Rummy Games
- - Introduction
- - Rummy Rules
- - Getting Started
- + Gin Rummy
- + Oklahoma Gin
- + Kalooki 51
- + Kalooki 40
- + Traditional Rummy
- + Rummy 500
- + Burraco
- + Turkish Rummy (Okey)
- + Tripoley
- + Canasta
- + Rummikub
- + Mahjong
Gin Rummy Game
Play Gin Rummy
Gin Rummy is one of the most common card games in the world. The group of games titled Rummy consists of many variations and version (Example: Kalooki and Rummy 500) that share the general pattern of Traditional Rummy.
Traditional Rummy and the Gin Rummy game are very similar, and apart from their different endings they are virtually identical. The Gin Rummy game is designed for groups of 2-4 players, and the object of the game is to form valid melds and to have the lowest amount of penalty points when the game is over. A meld can be a sequence of consecutive cards from the same suit, or a set of similar valued cards from different suits. In any case a meld will have at least three cards.
Melds can be formed in any turn. Each player draws a card (from the deck or discard pile) and discards an unnecessary card.
Unlike traditional online rummy, the number of cards dealt to each player changes according to the number of players. Two players will play Gin Rummy with 10 cards, whereas 3-4 players will play with 7 cards. An additional difference in the Gin Rummy game is the way the game ends.
Gin Rummy ends in one of the following three ways -
Gin - a crushing victory by one of the players. The winner was able to create valid melds from every card in their hand except for the last card that is discarded at the end of the turn. In this case, players will be penalized according to their deadwood count plus 25 penalty points.
Knock - one player forms valid melds from the majority of the cards in their hand where the deadwood count is ten at most. When a player knocks his or her opponents can add cards directly to the melds created by the Knocker. This may lead to victory by "undercut".
Undercut - the player who didn't knock can lay down his or her melds. If that player's total deadwood count is lower than that of the player who knocked, he or she will win by undercut. The player who knocked will be penalized with 25 points in addition to his or her deadwood count.
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