Strategy Tips
The following set of tips was composed to provide you with guidelines to help you acquire a general perception of the game's strategy. We advise you bear these tips in mind and apply them according to your discretion, considering the specific situation you are confronted with. Please note the tips are ordered in an arbitrary manner.
Drawing - Drawing the right cards when playing online Traditional Rummy is the number one skill to affect the outcome of the game the most. When drawing a card at the beginning of the game, it is advisable that you pick a card from the stock pile rather then the discard pile. This way, your online Rummy opponents will find it difficult to keep track of the cards in your hand. Keeping your hand a secret as long possible will be worth your while down the road. In addition, since the cards on top of the discard pile are cards that your online Rummy opponents do not need, when drawing a card from the stock pile, you might be preventing them from forming melds.
Discard - Discarding the right cards is not a matter to be taken lightly also. When throwing away cards your first priority is to get rid of cards that are of no use to you. Secondly, you want to throw away cards that are of no use to your online Rummy opponent. To do so, simply note which cards your opponents discard.
Pay Attention To - One of the keynotes in online Traditional Rummy is constant vigilance. Be alert to the cards your online Traditional Rummy opponents discard and pick. This gives you the benefit of knowing which cards their hands consist of.
Melding - Try to draw and discard cards in a manner that will provide you with a lot of opportunities to complete pairs into melds. For example: the unmelded cards in your hand are:
,
,
,
. Discarding the
will leave you with more opportunities to meld the rest of cards.
Going Rummy - You need to pay attention to your opponents' moves, the cards they are drawing and discarding. Make your decision to Go Rummy based on the information you can get during the first couple of turns.
Going down - If all players have already laid down melds at the "Meld Area", waiting to Go Rummy is too risky - go down as soon as you can.




